Telkomsel is Indonesia’s most popular mobile network operator. It is the largest wireless carrier in the country with 163 million customer base as of 2018. As of 31 March 2015, Telkomsel has 46% of the Indonesian wireless service market share.
Telkomsel provides to its users a video service called MAXstream. It’s an app (iOS & Android) that delivers VOD content via installed 3rd party applications which include Hooq, Viu, Catchplay and SuperSoccer TV.
A new engagement was signed between Accedo and Telkomsel during summer 2019. It included both design and development.
We, designers, suggested to start this new phase of work with user research, so that we can improve the User Experience based on user data and minimise the risks of wrong assumptions. The budgets were tight and we advocated for Guerrilla Usability Testing.
I worked from Accedo Hong Kong with another designer based in our Singapore office.
We established a list of question aiming at getting the most critical feedback for us to address the most impactful sections of the app. We wanted to keep it short and easy to understand: those guerrilla usability testing sessions are meant to be quick. If too long, it’s easy to lose user’s attention and focus.
Given budget restrictions, we had to adopt cheap solutions. So we built our questionnaire within a free solution called Clappia. The form that we created could then be used on three iPads. Each iPad had an ID and every form submission would indicate it alongside with the time of submission.
We wanted to collect data about demographics, familiarity with the brand and service, overall perception as well as qualitative data gathered from live usability test (participant interacting with the mobile app).
I went to Jakarta for 3 days (Monday 22nd to Wednesday 24th of July 2019). A colleague from our Q.A team went with me as she was Indonesian and could speak Bahasa.
On the first day, we met with the client at their office. I explained what was the goal of this guerrilla user testing session, how we would run it and what was the outcome we wanted to get.
Embarking on guerrilla user testing in a foreign country where one lacks fluency in the local language presents inherent obstacles. Although my Indonesian colleague offered invaluable assistance, we required additional support to acquire a comprehensive data set. Fortunately, Telkomsel’s marketing team supplied personnel to join our efforts, allowing us to assemble 3 dedicated groups for conducting guerrilla interviews. This collaborative approach enabled us to engage a broader pool of participants, enhancing the scope and depth of our research.
Conducting user testing interviews differs from leading marketing interviews. The Telkomsel personnel assigned to assist us had limited experience with usability testing protocols. Their backgrounds were primarily in marketing, making them more accustomed to conducting market research interviews rather than evaluating user experience factors. Often, they were tempted to make the interviews longer and add extra questions related to other internal KPIs. However, those questions weren’t relevant in the context of qualitative research. It would have been more useful as part of a quantitative research piece where the numbers can make that feedback exploitable.
Facilitating 3 teams across disparate locations in an unfamiliar setting presented significant logistical challenges. To maintain effective communication channels, we leveraged the Slack platform, enabling me to provide real-time feedback based on my observations and ensure all teams remained aligned. My Indonesian counterpart proved invaluable, assisting in disseminating messages and instructions.
My duty as a facilitator was to give instructions and rules to follow. As well as telling what not to do, so that we avoid biases, misunderstandings, Hawthorne effect or anything that could affect the quality of the data we would collect.
I would sometime keep some distance so that we don’t intimidate participants by having too many people around them.
After observing the way we conducted the usability tests on the first day, I sent a message to the team to recap and remind them of the recommendations for this exercise. We had to improve for the second and last day!
Here is what I shared:
Despite the challenges, the very short time and tight budget, we managed to collect sufficient data to be able to make informed design decision for the next phase of work.
Some key improvements uncovered by the guerrilla usability test were:
Also, we were then able to compare those qualitative insights with the quantitative datas extracted from analytics tools. This allowed us to match the ‘WHAT’ (from quantitative datas) with the ‘WHY’ (from qualitative datas) and better understand user patterns.